Comments

Log in with itch.io to leave a comment.

The use of the Game Boy Camera to create assets is brilliant!


I was a bit surprised that there wasn’t more to the game when it was over, though. A player making a concerted effort to escape won’t see much variety since the whole map is available right away, giving them the option to follow a direct path to the exit.

An incentive to explore could extend the play time, and some method of obscuring the map could add to the replayability.

Anyway, good work!

Thank you Precurse, I agree, It should be bigger and more difficult-misterious

So admittedly I had a hard time with this one, but I blame myself for forgetting how maze games work. The movement is basically like tank controls, you only move forward, while left and right just rotate you in whatever hall or room you're standing in. Took far too long for me to figure that out, haha.

All in all I had a lot of fun in this one! A short title, a good amount of challenge, but obviously I had a main reason for giving it a try; Those Graphics! I ADORE the creativity behind using Lego models to create the environment! And reverse-engineering a gameboy camera to take them was the icing on the cake,this honestly could have been a game 30 years ago using this exact method. I'm so bummed I don't have a flash cart just yet, I so badly want to dust off my old GB and play some of these!

Very well done! I know this is from a few years ago, but I'm giving you a follow in case you ever make more Gameboy Pseudo-Lego titles. Keep up the good work!

Thank you Sawyer! so strange to see your comment now, along with the video review you made, OMG! I should be more aware of comments here, and thank you for encouraging me to make more games. Hopefully soon!

Amazing. I love the graphic style. What a creative way to do the graphics btw. It doesn't looks like Legos.

And yes... the game is a bit easy, I guess because the map show us all the way.
Maybe showing only explored areas will make it more challenging.

Doesn't look like LEGO builds thanks to the poor lo-fi quality of BG camera, and that is the point, now cameras rise in megapixels this one does't have any, yet we can use. I agree it is easy, and maybe it could be one of the first levels of many others, but so many things to do.

I know what you're talking about, I have tons of "first levels" that I like to develop more but haven't time to do all!

Cheers from a gamedev to another 

Deleted post

pure genius

i really loved this game

Thank you velvett, glad you liked it!

(1 edit) (+2)

The idea with the gb camera is pure gold, nice  work!

Thank you!

Interesting! I like the idea of using the GB Camera - kind of reminds me of games that use pre-rendered backgrounds, and it's much better than most of the pixel art I've been working on. What gadgets did you use to get the photos from the GB Camera onto GB Studio?

Thank you! I'm using a cartridge reader - writer https://www.gbxcart.com/ from InsideGadgets, it can transfer the pictures to computer. But I haven't use yet to write roms to a cartridge.

The graphics were made with a lego set for the photo? Well you did a great job at it, looks realistic.

(1 edit) (+1)

Thank you! some of the advantages of very low resollution... why allways HD, 4k? sometimes GB camera can be useful!